直播:后台 JWT 推流、前台画中画;WebRTC 服务与 Nginx WebSocket 代理
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server/vendor/github.com/pion/srtp/v2/session_srtp.go
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vendored
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200
server/vendor/github.com/pion/srtp/v2/session_srtp.go
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// SPDX-FileCopyrightText: 2023 The Pion community <https://pion.ly>
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// SPDX-License-Identifier: MIT
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package srtp
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import (
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"net"
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"sync"
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"time"
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"github.com/pion/logging"
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"github.com/pion/rtp"
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)
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const defaultSessionSRTPReplayProtectionWindow = 64
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// SessionSRTP implements io.ReadWriteCloser and provides a bi-directional SRTP session
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// SRTP itself does not have a design like this, but it is common in most applications
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// for local/remote to each have their own keying material. This provides those patterns
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// instead of making everyone re-implement
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type SessionSRTP struct {
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session
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writeStream *WriteStreamSRTP
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}
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// NewSessionSRTP creates a SRTP session using conn as the underlying transport.
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func NewSessionSRTP(conn net.Conn, config *Config) (*SessionSRTP, error) { //nolint:dupl
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if config == nil {
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return nil, errNoConfig
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} else if conn == nil {
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return nil, errNoConn
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}
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loggerFactory := config.LoggerFactory
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if loggerFactory == nil {
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loggerFactory = logging.NewDefaultLoggerFactory()
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}
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localOpts := append(
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[]ContextOption{},
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config.LocalOptions...,
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)
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remoteOpts := append(
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[]ContextOption{
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// Default options
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SRTPReplayProtection(defaultSessionSRTPReplayProtectionWindow),
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},
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config.RemoteOptions...,
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)
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s := &SessionSRTP{
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session: session{
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nextConn: conn,
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localOptions: localOpts,
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remoteOptions: remoteOpts,
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readStreams: map[uint32]readStream{},
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newStream: make(chan readStream),
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acceptStreamTimeout: config.AcceptStreamTimeout,
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started: make(chan interface{}),
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closed: make(chan interface{}),
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bufferFactory: config.BufferFactory,
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log: loggerFactory.NewLogger("srtp"),
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},
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}
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s.writeStream = &WriteStreamSRTP{s}
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err := s.session.start(
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config.Keys.LocalMasterKey, config.Keys.LocalMasterSalt,
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config.Keys.RemoteMasterKey, config.Keys.RemoteMasterSalt,
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config.Profile,
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s,
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)
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if err != nil {
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return nil, err
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}
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return s, nil
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}
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// OpenWriteStream returns the global write stream for the Session
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func (s *SessionSRTP) OpenWriteStream() (*WriteStreamSRTP, error) {
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return s.writeStream, nil
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}
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// OpenReadStream opens a read stream for the given SSRC, it can be used
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// if you want a certain SSRC, but don't want to wait for AcceptStream
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func (s *SessionSRTP) OpenReadStream(ssrc uint32) (*ReadStreamSRTP, error) {
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r, _ := s.session.getOrCreateReadStream(ssrc, s, newReadStreamSRTP)
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if readStream, ok := r.(*ReadStreamSRTP); ok {
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return readStream, nil
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}
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return nil, errFailedTypeAssertion
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}
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// AcceptStream returns a stream to handle RTCP for a single SSRC
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func (s *SessionSRTP) AcceptStream() (*ReadStreamSRTP, uint32, error) {
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stream, ok := <-s.newStream
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if !ok {
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return nil, 0, errStreamAlreadyClosed
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}
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readStream, ok := stream.(*ReadStreamSRTP)
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if !ok {
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return nil, 0, errFailedTypeAssertion
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}
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return readStream, stream.GetSSRC(), nil
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}
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// Close ends the session
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func (s *SessionSRTP) Close() error {
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return s.session.close()
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}
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func (s *SessionSRTP) write(b []byte) (int, error) {
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packet := &rtp.Packet{}
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if err := packet.Unmarshal(b); err != nil {
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return 0, err
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}
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return s.writeRTP(&packet.Header, packet.Payload)
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}
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// bufferpool is a global pool of buffers used for encrypted packets in
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// writeRTP below. Since it's global, buffers can be shared between
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// different sessions, which amortizes the cost of allocating the pool.
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//
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// 1472 is the maximum Ethernet UDP payload. We give ourselves 20 bytes
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// of slack for any authentication tags, which is more than enough for
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// either CTR or GCM. If the buffer is too small, no harm, it will just
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// get expanded by growBuffer.
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var bufferpool = sync.Pool{ // nolint:gochecknoglobals
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New: func() interface{} {
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return make([]byte, 1492)
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},
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}
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func (s *SessionSRTP) writeRTP(header *rtp.Header, payload []byte) (int, error) {
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if _, ok := <-s.session.started; ok {
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return 0, errStartedChannelUsedIncorrectly
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}
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// encryptRTP will either return our buffer, or, if it is too
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// small, allocate a new buffer itself. In either case, it is
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// safe to put the buffer back into the pool, but only after
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// nextConn.Write has returned.
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ibuf := bufferpool.Get()
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defer bufferpool.Put(ibuf)
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s.session.localContextMutex.Lock()
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encrypted, err := s.localContext.encryptRTP(ibuf.([]byte), header, payload)
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s.session.localContextMutex.Unlock()
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if err != nil {
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return 0, err
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}
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return s.session.nextConn.Write(encrypted)
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}
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func (s *SessionSRTP) setWriteDeadline(t time.Time) error {
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return s.session.nextConn.SetWriteDeadline(t)
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}
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func (s *SessionSRTP) decrypt(buf []byte) error {
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h := &rtp.Header{}
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headerLen, err := h.Unmarshal(buf)
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if err != nil {
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return err
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}
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r, isNew := s.session.getOrCreateReadStream(h.SSRC, s, newReadStreamSRTP)
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if r == nil {
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return nil // Session has been closed
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} else if isNew {
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if !s.session.acceptStreamTimeout.IsZero() {
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_ = s.session.nextConn.SetReadDeadline(time.Time{})
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}
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s.session.newStream <- r // Notify AcceptStream
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}
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readStream, ok := r.(*ReadStreamSRTP)
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if !ok {
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return errFailedTypeAssertion
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}
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decrypted, err := s.remoteContext.decryptRTP(buf, buf, h, headerLen)
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if err != nil {
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return err
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}
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_, err = readStream.write(decrypted)
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if err != nil {
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return err
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}
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return nil
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}
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